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sixflab

618 Game Reviews

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Great Game

This game was great! Very challenging and fun to beat!The visuals are simple, but look alright. The musical score is some 8bit retro music, but it's very catchy and I loved the tunes. The nice music in the credits felt like a reward for beating it. I only beat it once normally and once as a speed run (with a time of about 8 minutes) and found one secret. I'll try for a better speed run, but I doubt ill beat the game without dying, or that i find all the secrets or beat the 3 min mark in the speed run. Was a fun and challenging game to play nevertheless. Keep it up!!!

Needs variety

It was ok. But like others have said, common sense isn't a big factor here. Why is it that I can't use the ladder to get across the ravine in the first level, but I use it two other times in similar situations successfully? Which brings me to my other point, you use the same items too often. While each level does have at least one unique item for it, you are constantly doing the same thing once or twice a level (ladder over a gap, ladder to get to a high place). The overall pace is too slow as well. Its not nearly as bad as others are saying, but you could definitely improve it. I wouldn't mind seeing something like this again with more variety.

Great first game

-I can't quite believe this is your first game! You must have put a great deal of effort into this, and the result is fantastic. Firstly the animation and drawing is perfect for this type of game, with simple clean designs. It really doesn't need anything more than that. Game play is what counts, and this has that in abundance, dragging you back until you've reached that elusive 6000m.

-My only complaint is that the skimming mechanic is seriously underused. To succeed is much more about gliding, and really very little needs to be done as far as tipping the penguin up and down- I made the distance by simply tipping very slightly down and using the rocket. Perhaps a bit more skill could be used to glide long distances and get multiple skims of the water rather than just one or two.

-Also it was a bit easy to upgrade everything with the endless amount of time available. Perhaps a bit more of an incentive to do it quickly would be a good idea. Still, very enjoyable, and I hope now that you've got your first game under your belt you'll only continue to improve.

Great Platformer

A very unique game. Many of the levels had me struggling to conserve as much puke as possible, particularly the foam puzzles. The music, although a constant throughout each chapter, never became grating and I found myself looking forward to it each time I started up the game. However, there are a couple of things I disliked. The first is the aforementioned foam power-up. The clouds it creates are just too random and unreliable, and I found it strange that it was introduced in chapter 2 when the later power-ups were so much easier to use. The second problem is minor, but still cost me a few cheap deaths. I'm not sure why, but jumping seemed unresponsive when standing on the black substance. At some points I could jump freely, while at others I had to hold down the jump key for a moment before it would respond. Despite these quirks, Spewer is one of the best puzzle platformers on Newgrounds.

Excellent

This is more of an interactive story than a straightforward game, but it is so gorgeous and compelling that you won't mind the very limited interaction you have with the game world. The graphics are incredible, probably some of the best I've ever seen in a flash game. Every scene is immaculately designed and though the game takes you to several very different locales, they all fit in with the atmosphere of the story. The sound is mostly limited to the soundtrack music, but it's well composed and furthers the macabre feeling that prevails throughout. The story is touching and you can't help but feel for its protagonist. You don't want to miss out on this.

Fun game

-The original Mario-esque platformer idea feels new and fresh in this game with plentiful power-ups, constantly multiplying player characters and innovative puzzles requiring utilization of both. Some levels require a bit of thinking, while others need you to be quick on your feet. This combination keeps the player coming back for more and drives them to complete the game. I still have yet to do so but I may in the future.

-In addition to the excellent gameplay and exciting new premise is the appealing graphic style and the sounds of the game. The game looks just like a Mario rip-off, but somehow manages to make that a good thing. When not lagging, the characters move with amazing fluidity. The sounds are also endearing, with the level theme in particular being really catchy and fun. The soundtrack could use a bit of variation, but doesn't suffer terribly from the one tune. On a related note, the plumber sounds are oddly cute for tiny little men.

Nice game overall

-The gameplay is amazing. The map by itself would be nothing special; nor would the flying thing - but combining the two manes a great game. The gameplay reminds me of the old heli attack games, where a giant enemy constantly lurks overhead, no matter where you go. The background style also looked very good, although strangely familiar in a way. I think that's because of its similarity to the games where you have to guide a bubble through a cave.

-The big weapon at the end is also very nice. I didn't actually realise there were many different types of weapon you might end up with though, until after I'd completed the game several times - since the first time I played, I found something like 20 machine parts - then found all of them every round after that. Perhaps as a special feature for finding everything, you should be able to see all the weaker machines too, in a menu? The weapon you build at the end, after collecting every machine part is very cool, by the way!

-Controls often have a response time that is annoyingly slow. You press "jump", and it will take a very noticeable amount of time to actually do it, sometimes. This shouldn't be happening at all, considering that this isn't a particularly graphics-intensive game. That's really my only complaint and it could be on my end. So overall it's a pretty good game with lots of fun to be had playing it.

Quest!

Suprisingly more fun the more you play it. Even though I fail at the game and typing sometimes :P I like the new additions that you put in before submitting it to the portal. Your pixel games are great and I hope you continue to make them in the future.

Amazing

When the kids parents were shot I was appalled and angry, but I couldn't do anything, and when the girl died, i was so devestated I actually had trouble making my alien leave the spot where she died. This game is beautiful, it's a story told through gameplay, it's something that could not be done in any other medium. It has no words, no speach, no sound effects, virtually no noise not counting the ambient/dynamic music. The only means through which the story and world are told are done with three things: Basic visual events, inspired imagination, and the actual gameplay itself.

Fun while it lasted

-These game jam submissions are usually pretty good since they make you think outside the box to make games. Being able to only use arrows narrowed down the possibility of games quite a bit. Choosing a musical based game was probably the best choice as a platformer might have become tedious.

-The guy and girl were pretty well drawn up and all of the animations for the headbanging actions worked out well. The game is fun to play but with only so many songs comes so much gameplay. So after a while it does get a little boring. I will say that the song choices were really good for the type of game that you made though.

-The scoring system works well but doesn't penalize you much for mashing buttons instead of timing your presses. Overlapping arrows would sometimes both disappear after pressing the arrow once and makes it easier but i'm not sure if it was supposed to do that or if it's part of the proximity. Anyways it's a fun game but having the time constraint really hurt how good this game could have been.

-Review Request Club

MonoFlauta responds:

Mmm, glad you like it, I can see where we had bad points, we will try it better for the next one and thanks a lot for reviewing! :)

I'm a pretty laid back person. Like some things about the new design but still like a lot of things from the old one :/

Age 32, Male

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