00:00
00:00
sixflab

618 Game Reviews

63 w/ Responses

5 reviews are hidden due to your filters.

Good Game

-Quite the interesting puzzle game that you have put together here. At times I was able to breeze through some of the levels and then others I had a difficult time and I had to think through the problem presented before being able to advance to the next level. But you were definitely right when you said the game was difficult. Good thing you recommended using the almighty Google search engine since I had to use it a couple of times.

-It was time well spent playing this quiz since it had it's own little angles and was different than anything that I have seen made in a while. Occasionally I had issues with selecting the text box but it was only a minor delay and i'm not sure if it was something that I was doing wrong. Good Job with this though.

-Review Request Club

Another scene creator

-It's not a very original scene creator since i've seen tons of these while perusing the flash portal and there have been at least two other recent ones made in the last couple of months other than this one. You did include some rather interesting sprites that I haven't seen before but you didn't leave yourself room to include some of the simpler metal slug sprites that could of been used if you wanted a less chaotic scene to create.

-While some of the sprites seem to be moving at a relatively fine pace others are drastically fast in contrast. Just at a glance the sword fighter animations are very fast and could of been slowed down just a tad to get in line with the rest of the sprites. Regardless there is a lot of things that you can potentially do since there are a good amount of options in characters and props. Four scenes is a little light and a few more could of been included for replayability.

-Review Request Club

Great Game

This has got to be one of the best game I've ver seen, and I'm not just saying that. Now, there are games like Unreal Flash which is another awesome game but I prefer this one more. I think this is because of the uniqueness of this game. The combat system is what truly differs this game from other action RPG games. I have never seen any action flash game that has a blocking system really, and I think that was what I loved about this game. The upgradeable are also good and I like to credit you guys for the movie clips inbetween. Although, the voice acting was quite poor and I did not like it at all. In fact, it sometimes annoyed me. But I consider it normal quality voice acting for flashes back when you first started...

Complex and challenging

-I thought gem-matching was critical until I discovered that it was cheaper to just spawn them whole. Then I couldn't progress, until I noticed how powerful gem-bombs could be when you put some skill points into it. Then I went back and got glowing frames in the first few stages, only to discover that that shelling the enemy into oblivion is too costly in the later stages. The first epic stage Boss kicked my ass over and over again until I learned the foresight to max my Mana Pool early and the patience not to build anything during the last few waves. And when you finally start maxing those top-teir skills, everything else fades into the background as you focus on building a ludicrous arsenal of grade 7 gems. From that point on, it's pure Tower Defense, but the route there is delightfully diverse.

-My one complaint was that the most interesting play mechanic (matching gems) goes under-used, since you can buy gems cheaper than you can make them. Don't think of this game as a hybrid between gem-matching Puzzle Game and Tower Defense. Instead, think of the gem combos as a way of optimizing your inventory. It's a means of buffering and condensing your offensive power into a few key towers. Basically what this game does is give you plenty of options, and then force you to experiment with them, since the optimal technique changes as you level up. I happily invite sequals and rip-offs, because I think there's so much diversity here, further experimentation couldn't damage the overall quality.

Well

I ran through the game on hard not knowing too much about any of the towers and I cant really say theres a lot of strategy to choosing different ones. I basically put a line of walls out and as many lightning shrines as possible (they combo off each other) and the enemies never get close to the base. The game has potential but for now, those walls make it really really really easy to beat in one try. Needs more diversity and strategy.

Interesting game

Love this making different elements and creating weird and bazaar things like a Treant or a Thunderbird... I also love the music playing the the background. It so calm and relaxing... I love making a dragon, demigod and zombie. You got some weird combos in making these things. The hallelujah that plays when you make a new element getting kinda annoying after like 80 elements made. Can't wait to see more. You should add medals in or make the time shorter in the hint button in the next one. It just longer and longer when you make a new element. It getting kinda frustrating when you don't know what element goes with what after like 90.

Great Game

Honestly, one of the best games I've ever played. The humor is spot-on. Especially considering when I played it, the jokes about Palin, Cheney, and Bush were especially funny. Considering how well informed I was, I laughed at every joke in there and even my sibling laughed even when he didn't understand it. Furthermore, it hasn't gotten stale in the time I've played it. It has a bit of a charm to it... a little bit of timelessness i don't think it'll lose. I'll admit, however, that the polar bear was the worst idea ever. Though, it isn't nearly annoying enough to make me like it any less. You'd think jumping off of a cliff almost 40 times would get old,but it still hasn't.

Bloody Fun Time

This is a good puzzle game. The music, sounds, and animation blend together nicely for a smooth presentation. The gameplay is simple, but most of the you plan out how you will proceed. The only bad part about this is that it makes the music seem awfully repetitive. It seems to be lacking a bit in content, I can play it for fifteen minutes and see all there is to see, and the gameplay itself doesn't really entice me to keep playing. It's a good way to burn a couple minutes, but I don't feel like coming back to play this speciific game.

Well

This is basically the same game (as Nemesis) with new models for the same units, plus the ability to control two new battle units. I was expecting a larger overhaul than that. You've tried to shake it up by having all-in-one mobile base unit aka. warmachine, but I think it made the game feel emptier. There is no territory to defend, no buildings to capture, if the enemy comes you can just uproot everything and go. This was somewhat compensated by better-designed levels. More levels involving dumping lots of units from both sides together at the start, so you enjoy large scale battles right off the bat. Well done to that but....while I appreciate how hard it must be to code AI, but it often does the most ridiculous things, like throwing condor bombers non-stop into my wall of raptors, or battlecruisers circling around hitting nothing while I get free shots from my own ships, etc etc. If you can give the AI a major improvement it would help make things much more difficult and challenging.

Nice

Very good game. Most of the changes you made were more player-preferance kind of things. I do suggest re-implementing the APC in future versions, early game ground transport is quite appealing, making people use more than just tank walls instead of rockets. Well, your game, its all up to you. This is a very respectable advance wars-esque game, reasonably good campaign storyline and all. I do suggest, however, that you do an overhaul on the campaign characters. They look extremely bland and unintresting. There was some very good dialouge throughout and I think it really helped with the overall storyline.

I'm a pretty laid back person. Like some things about the new design but still like a lot of things from the old one :/

Age 33, Male

Maintenance

Asheville, NC

Joined on 6/30/07

Level:
27
Exp Points:
7,880 / 8,090
Exp Rank:
5,257
Vote Power:
6.88 votes
Rank:
Commander
Global Rank:
389
Blams:
4,610
Saves:
21,613
B/P Bonus:
55%
Whistle:
Deity
Medals:
2,711