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sixflab

618 Game Reviews

63 w/ Responses

6 reviews are hidden due to your filters.

Great

For me you captured the essence of SotC gameplay. While what made that game so awesome was more than just fighting the colossi, but also the vast and desolate landscape and deeply moving story. You did well to capture the epic gameplay in 2d form. Not too much of a story here but there really doesn't need to be anything too in depth here.

Well

Great game! reminded me alot of geometry wars for some reason..... I enjoyed the fact that there was no weaponry, or power-ups, or any generic rubbish that you would usually find on such a game. I also liked the variation of enemies, nothing too boring =) and classic progression finishes it off nicely.

Well

Nice game, but it was kinda small in scope. Small, similar area to investigate, and shots were dictated by what fish swam by - you had to get a rare fish to meet most requirements, so some of it was luck. Maybe more areas, more varieties of fish, or some background differences, like a bonus for a cool reef formation in the background. Still a great way to spend a few minutes.

Boring at first but gets better

This was fantastic, really reminded me of playing the megadrive or nintendo! I loved the little bonus thing, like making the heads bigger! Was alot of fun, i found the first level a bit boring though, theres not much action and it goes on for a while, but its worth playing it to get to the second and 3rd level, the third is insane!

Nice

I really liked this game. The graphics were stylish, I liked the pencil drawn look. The largest problem I had with it is the Weapons weren't really balanced. As soon as you could use the laser, all other weapons were obsolete. The saw was useless comparatively, the C4 was only good for blowing up the flame turrets, Flame Thrower projectiles weren't fast enough. The music was good, I especially liked the boss music. Only other thing to improve is the boss projectiles.

Great

The gameplay is nowhere original but the fact that you can only die once and then a whole bunch of other stuff happens when you try to refreash your page is simply awesome. I fell to my doom in the first few level and I come back with the "The fall seemed to break his neck" line. Its very very clever and I loved it

Well

I liked the barcode scanning and the play wasn't too hard-- maybe up the difficulty a little bit and let the rooms be more interactive without dealing with the plot. For example, in the bathroom; let a click flush the toilet, turn on the sink, swish the curtain. Just for fun. Definitely liked it, maybe a little more sound or some eerie music to set the mood.

Stunning

This is one of the most stunningly creative, artistic, and enjoyable things I've ever witnessed on newgrounds. The plot line was simple, yet incredibly rich. The playing felt authentically self directed as you were forced to pay attention to the simple minute details of every pixel on the screen. The existential attachment you feel for this "other" character than you have created has created a very unique, bittersweet response. The alienation was expressed well with very saturated grey tones amid the harshness of the TV and the Alarm. I would love to se more of this kind of work.

Well

Intelligent game, The static gave it a cool feel. I really enjoyed it. When I switched sides for the second time I was almost at a "Oh no this is gonna go forever" state of mind. But I kept going, The end was quite predictable. But it didn't stop it from being cool. People that live at extremes in life. Thinking that there is black and white in the world. Good and bad. They're always fighting it out, and your just one of many. In the end the protagonist Decides that life is a series of shades of greys, no right or wrong. But although he tries he can't actually get his point across, he can't convert people to his side. So he's lost in the middle, knocked around.

Great Sequel

The gameplay is much smoother than the last time. It's still software-intensive from tracking the motions of every little piece of castle sometimes, but I notice that this does not affect the trebuchet's motions (and therefore operation) anymore. That is good! Oh, these weapons are FUN to mess around with. I have gold in every game-set castle at least, thanks to these beauties, though not all of them were easy to use or necessarily the best option. (Sometimes, a bomb triplet is just better.)

I'm a pretty laid back person. Like some things about the new design but still like a lot of things from the old one :/

Age 32, Male

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Asheville, NC

Joined on 6/30/07

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