Gripping story
It was a simplistic game in nature that required no dialogue to convey its atmosphere. That was done just fine by the isolation and background music. The multiple 'endings' was a nice touch, as well. It was actually a rather 'dark' feeling game, especially with each ending. I got them in the order of Doctor, City, Family, and it felt as though each one was more depressing than the one before it. It took a little less than an hour to find all three, but that's (IMHO) a perfect timeframe for an NG flash game. The game play was simple, yet innovative. The music was eerie and added immensely to the mood of the game. and the 'story' was gripping, dark, and yet still simplistic, conveyed only through the scattered notes.