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sixflab

618 Game Reviews

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6 reviews are hidden due to your filters.

Well

I love the idea and the visuals, I'm a big fan of all of Edmund McMillen's stuff and got an account on Diverge just for the bonus features... which are well worth it, by the way, though the game tends to run faster here on Newgrounds without the obnoxious animated banners. It's a trade-off, I suppose. Apart from the periodic lag and other predictable server-related errors, the only problem I found with Host was the control scheme... both attack buttons so close together and the jump button being in another part of the keyboard bothers me. Perhaps a later expansion will enable custom keyboard settings?... at any rate, another great game, and keep up the goood work

Well

This is to help all of the people going "to hard" "i can not beat level X" and other phrases. The solution is in your head. You have to come up with a strategy. The same one will simply not work everytime. You shoud experiment with the game, see how it is done, and finally destroy the opposition (the last was my favorite). Another thing that helps a lot are the awards. Sometimes it is best to do level 1 again to get the awards because they really help especially when you really need that extra edge on the enemies. It is simple really if you think about it. How there are only 4 tower types, only 3 types of enemies (you are so lucky that there is no flying enemy type) ,3 structures (four if you count the landmark as a structure, i personally do not because it is only availbale in 1 type of game), and only 3 game modes. If you are completely stuck just do not play. Strategy is probbably not for you so try a different game that involves other skills (shooters, platformers, etc.). Anyway this game is awsome and i think the awards system is just a cherry * on the top :). This game is a 10/10 for me

Well

The screen is just far too small considering the size of the objects, rate of fire etc. It makes dodging enemies and downgrades very tricky in later levels, challenge is one thing but that is another.
Upgrade screen could be dusted a bit as well, it seems a bit cluttered. What is up with not carrying upgrades over when you upgrade your ship? I may not know about all shooters, but I don't think that usually happens (I may be wrong but it's still annoying)

Wow

I was really suprised with this little game. First of all there are so many combinations to choose from. The possiblities of how many different uzzies you can make are almost endless. Second the use of buttons is great in my opinion. It's a ton better than having tons of drag and drop items that clutter up the screen and are sometimes hard to pick up or put right where you want them to go. Lastly but not least after your done with your creation you can rip it to shreds in many a manner of your choosing. The only flaw I saw in this game was the fact that there wasn't any cool little music or sound effects. They would of been a nice touch but then again you can't ask for everything. Or can you?

Well

I always enjoy these games, the demon is a very likable character. With regards to the game , yes I do feel it was a bit short, but I was forwarned, mini games tend to be like that. With regards to the morse code, even if you don't know morse code (or aren't thinking of it in that respect) you can easily think of it in the terms of a puzzle. You know that the tackle box has 4 digits, and the paper has 4 lines of dots and dashes, which would obviously represent the digits. because each digit is represented by 5 characters there can only be 4 possible numbers for each line, assuming the code doesn't change between lines (and why would it, that gives you only 16 possible combinations. Which is what I did, then when I had finished I read the reviews and kind of kicked myself for not even thinking about morse code. All in all good game, good series, I hope to see more.

Well

Difficult for me, but good all the same. Keep up the good work, i'd love to see more. How about more of a guide than, just click the shit kinda attitude. But it's fun to search, but after a while it might get boring. Try something where if you stay in one room too long the guy is like "hey here's an idea, i need this, and this would help me obtain that" I don't know if that makes any sence to anyone, but hopefully you will understand my drift. Good graphics and audio too.

Well

Both graphics and sound are excellent (the way the demon pronounces "EVIL!" makes me smile every time). The gameplay is smooth, and puzzles are nicely balanced. You made an excellent game, and I'd love to see a third part. Both your ideas show great potential, so perhaps you should just make two more? :) If I had to choose, I'd go with voodoo town.

Well

Ok yeah it's text based, but don't hit back or you could be missing something pretty great. The voice acting was great, the music matched perfectly and set a great mood, but I've got to say the storylines and immersiveness was the best part. There are just so many ways the thing can play out, which is the great part about a text-based game. I only had one quarrel, and that was 'Do I really have to save my wife?' Hey, I was good n' ready to leave her to be eaten but I had to go anyways, whats with that choice? But, this is a great game; if you even find zombies remotely intresting play. Also it's narrated, so you don't have to do all that annoying reading.

Well

This isn't really an RPG, there isn't enough character interaction, to make it so, but this is still an excellent game. The graphics are nice and suit it well while the combat is simple but fun and I have found it quite scary at times when somethings charging towards me and I'm low on HP. The music is nice and well varied, setting a nice tone for its area. The town music however could get repetetive and start drilling a metaphorical hole in my head. A bit of character model customization would have been nice (Hair, skintone, etc.) I'm not sure if one is planned, but, I'm praying for a sequel with more RPG qualities, more character customization, and generally more features.

Well

It really really sucks that I played this on armor games before it came here. I will have to replay the game here to get the medals. The only positive thing about this is that the game is so fun for me to play and it has replayability that I might come back later and play it. I favorited this to make it easier to find later too. As far as the game goes I love how you gave the ability to drill smaller colored block areas. It is still challenging but it widens the possibilities and ways that you can beat a level. The game also takes a lot longer to beat than it's predecessor and the storyline for this one is much better in my opinion. I found the sound effects for the drilling to get annoying but the option to turn sound effects off resolved this problem when I found that. Great job overall and i'd like to see other unique games from you guys.

I'm a pretty laid back person. Like some things about the new design but still like a lot of things from the old one :/

Age 32, Male

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